Oh yeah, I totally forgot about those...
Thanx RD...
WB ner vod
Name:Ano'rkh
Age: 21
Species: Rodian
Occupation: Smuggler
Loyalties: To himself, and the people he smuggles for, as long as and until he's paid for the job.
Weapons: Blastec DL-44, vibroknife, asst'd throwing knives.
Armor: Blast vest
Appearance: 4'6" Blue skin, spacers
gear.
http://starwars.wikia.com/wiki/Image:Rodian_UM.jpg
Personality: Excited about life as a smuggler, Ano'rkh went all out and borrowed massive amounts of money from Jabba the Hutt to outfit his ship just like his idol, Han Solo. After the modifications were done, it seemed like Ano'rkh would spend the rest of his life working off his debts to the greedy Hutt crimelord. Then it happened, Jabba was killed shortly after the arrival of the infamous Han Solo himself, encased in carbonite. At that point, Ano'rkh knew he was free and set off as an independant smuggler. Then as he was running a cargo of weapons to an unknown client, his ship was captured by a Peacekeeper fleet. He thought he was done for, doomed to spend the next twenty years on some force-forsaken penal colony. Fortune smiled on him when he was given the chance to make a deal. He agreed, making his way to Kuat City to deliver a simple datapad to two Mandalorian mercenaries. As we all know by now, it wan't that simple...
Ship: THE ONE SURE SHOT Heavily Modified YT-2400 http://starwars.wikia.com/wiki/Image:Outrider.jpg (but all black)
Manufacturer Corellian Engineering Corporation
Product line YT series
Model
YT-2400 light freighter
Class Light freighter
Cost
3,500,000 credits (new)
1,500,000 credits (used)
Technical specifications Length
22 meters
Width
26.7 meters
Maximum acceleration
2,860 G
MGLT
70 MGLT
Maximum speed (atmosphere)
1,000 km/h
Engine unit(s): Girodyne SRB42 sublight engines (heavily modified) (3)
Hyperdrive rating
Class 0.75
Backup Class 12
Hyperdrive system: Isu-Sim SSP05 hyperdrive generator (heavily modified)
Power plant
Quadex power core
Incom N2I-4 power converter
Koensayr TLB power converter
CEC emergency power generator
Cryogenic reserve power cells
Shielding: Power-boosted shield generators (248 SBD)
Torplex fore deflector shield generator
Novaldex stasis-type shield generator (port and starboard projectors)
Kuat Drive Yards aft deflector shield generator
Nordoxicon-38 anti-concussion field generator
Navigational deflector system
Hull : Reinforced titanium armor (102 RU), painted anodized black for added stealth.
Siep-Irol passive sensor antenna
Sienar Fleet Systems active sensor pulse generator
Sensor systems: Military-grade sensor system
Main computer: Hanx-Wargel SuperFlow IV rebuilt with 3 droid brains
Targeting systems: Sienar Fleet Systems combat computer
Navigation system: Microaxial HyD modular navigation computer
Countermeasures:
Enhanced sensor countermeasure package
Imperial sensor stealth coating
Armament
Dymek heavy dual laser cannon turrets (2)
Concealed BlasTech Ax-108 "Ground Buzzer" surface-defense blaster cannon (1.50 meter effective range)
Concussion missile tubes (2)
Standard load: 3 missiles each
Crew
Pilot (1)
Co-pilot (1)
Gunners (2)
Minimum crew
1
Passengers
4
Cargo capacity
70 metric tons
Consumables
2 months
Other systems
Escape pod (1)
_____________________________________________________________________________________
Name: They'da Starjammer
Age: 26
Lightsaber style/color: dual-bladed (Darth Maul), dual-weapon class lightsaber/light-greatsword style blades! The hilts would be black, with adjustable hilt guards to compensate for the weapon class adjustment from "lightsaber" to "light-greatsword." The blades would go from silver (lightsaber mode) to red (light-greatsword mode) and disconnect into two seperate dual-weapon class lightsabers. They are linked by a length of coiled chain, forged from mandalorian iron, with incorporated RARE cortosis ore fibers (which disrupt the flow of the energy of lightsaber blades, shorting out the blade's loop, and rendering the attacker's weapon temporarily useless.) The weapons are wielded similarly to those of the main character in "GOD OF WAR: CHAINS OF OLYMPUS"http://www.consoles-emulators.com/wp-co … 311125.jpg (Props to Zoncxs for the original design which inspired this one.)http://www.bobafett.com/boards/viewtopi … 117#p53117(And for the design and construction to my explicit specifications!)http://img261.imageshack.us/img261/5784 … udykf6.jpg
Lightsaber Settings
Focus crystal:
Durindfire gem -distinctive silver sheen
Power crystals:
Opila - produce an intense beam that seems extraordinarily quick to the cut.
Rubat - produces a clearly defined blade that a Jedi can easily track, making it easier to hit opponents.
Great-lightsword Setting
Focus crystal:
Phond- produces a fiercely burning light saber beam (Red)
Power crystals:
Damind- produce a clearly defined beam of subtly wider width and length.
Nextor - produces a volatile blade that can cause surprising amounts of damage
MODS
Internal Switch: The switch to activate the saber is actually located on the inside of the saber’s hilt. This is to insure only a Jedi may use it. Of course, the Jedi must use Telekinesis in order to move the switch.
Palm print recognition lockout:This modification insures that the light saber will not operate in the hands of unauthorized personnel. A small sensor array built into the hilt of the light saber constantly reads the current operator, insuring that the cellular makeup and palm print configuration matches that of certified individuals. Should the pattern not match, the weapon simply shuts down and/or will not work.
Double Focus lens: 2 separate places for crystals to be allowing up to 2 pairs of 3 crystals in one light saber, when the switch is flipped the other set is put into place, allowing different arrangements of crystals.
Chain: A chain has been added to each hilt giving They'da more tactics in combat mode, specializing in his Vapaad form. The chain is 5 feet long. The chain is stored inside the end of each hilt and is retractable for Dual blade mode (Darth Maul). It is of Mandalorian Iron, interwoven with fibers of lightsaber disrupting, VERY RARE, cortosis ore.
Fighting style: basics of Vapaad FormVII AKA "Way of The Vornskr" (similar to Darth Maul's Juyo style, but created by Mace Windu). The most suitable form for his unique weapon.http://starwars.wikia.com/wiki/Form_VII:_Juyo_/_Vaapad
Species/ Physical Description: Dark blue skinned Twi'lek. Wears custom armor of Jensaraai Defender (woven with rare cortosis ore fibers that are resistant to lightsaber attacks.) Helmet plate shaped like the face of a vornskr, a force sensitive hunting animal native to Myrkr. Equipped with built in visual enhancements from a trooper's HUD display.(see Jensaraai @ http://starwars.wikia.com/wiki/Jensaari and http://starwars.wikia.com/wiki/Jensaari … _practices)
Planet of origin: Myrkr.
Master's Info: Da'axh Starjammer, father (Twi'lek). Jensaraai Defender. Returned to Jensaraai homeworld of Susevfi, at the behest of the Jensaraai leader, the Saari-kar.
Astromech droid type (if applicable): Custom Modified Clone wars era pod racing pit droid, complete with astromech, protocol, and simple defender droid programs. Armed with two modified, mounted hold-out blasters. Named Glitch. http://members.fortunecity.com/zobovor/ … _movie.jpg
Pet: A domesticated vornskr named Scratch http://starwars.wikia.com/wiki/VornskrPlanet of exile (for emergency use only): Susevfi.
Name and type of ship: "The Wayward Soul" recently modified (by Overlord Skywalker). Firespray 31-class patrol and attack craft, appropriated by his father from Oovo IV security force person that tried to capture him on a supply run from Myrkr. http://starwars-exodus.wikia.com/wiki/F … tack_craft
Manufacturer Kuat Systems Engineering
Model Modified Firespray-31-class patrol and attack craft Modified by Kuat Drive Yards (courtesy of Overlord Skywalker)
Technical specifications
Length 21.5 meters
Width 21.3 meters
Height/depth 7.8 meters
Maximum acceleration 2,500 GMGLT 70 MGLT
Maximum speed (atmosphere) 1,000 km/h
Engine unit(s) F-31 drive engines (3)
Hyperdrive rating Class 1.0Backup Class 8.0
Power plant X-F-16 power generators (4) Shielding XS-12
Experimental Combat Shield System (Courtesy of Overlord Skywalker)
Sensor systems Military grade sensor array
Navigation system Equipped
Countermeasures
Military-grade Sensor mask and jamming systems
Static discharge port
Armaments
Rapid-firing laser cannons (2)
Borstel GN-40 twin blaster cannons (2)
Dymek HM-8 concussion missile launcher (1)
Brugiss C/In ion cannon (1)
Arakyd AA/SL proton torpedo launchers (2)3 torpedoes each
Phylon F1 tractor beam projector (1)
Homing beacon launcher (1)
Minelayer (1) Standard load: Void-7 seismic charges (9)
Others
Escape craft Equipped Crew Pilot (1)
Co-pilot Navigator (1) (GLITCH)
Minimum crew Pilot (1)
Passengers
Prisoners (2) Modified with Ysalimiri neutrient rigs to negate Force users abilities.
Passengers (2) Cargo capacity 15 metric tons.
Special Rooms:
Ysalimiri Habitat (care and nourishment of ysalimiri, designed to mimic Myrkr ecology) Repair room for Glitch's parts, ship repair parts storage, and a small armory Training Room for lightsaber combat practice.
Powers: danger sense, animal speech/control, sense force, TK,"ballistakinesis"(power in Jensaraai tradition, similar to telekinesis, which accelerates the velocity of objects to lethal speeds), force leap, lightsaber control (allows Jedi to become one with weapon in combat-"SW official RPG"), absorb/dissipate energy, cloud minds, minimize Force presence, etc.
History/motivation/personality: Raised in the Jensaraai tradition on Myrkr. His father as a young man, had fled after witnessing their previous leader, Nikko Tyris, killed with two of his followers by Jedi, who claimed the Jensaari were corrupted by their Sith mixed teachings. He fled for fear of his and his young wife's (Tylar'ra Secura's) safety. Years later, They'da was born, and his mother, not a force user, died in childbirth. He was taught what little his father knew of the Jensaari tradition, which was too primitive in practice to suffer the dark side's taint. Honor and discipline, as well as respect for those traits in his enemies are what he learned, as well as the use of agression (Vapaad fighting form) in defense of what he holds dear. He was taught to forge his lightsaber and his own personal armor, taking the vornskr, Myrkrs native force weilding predator, as his animal influence. Shortly after his Master granted him the title of Jensaari Defender, his Master left, urged to return by the Jensaari's Saari-kar. He is loyal and values loyalty in others, especially his best friend, Scratch. He is also dedicated to mastery of Vapaad. He has left Myrkr to strike out on his own. Approached by the newly appointed Supreme Overlord of The Imperial Order, Luke Skywalker, They'da Starjammer has become Skywalker's High Inquisitor, in exchange for Skywalker's "protection" of the Jensaari, allowing them to remain hidden. He has been tasked to hunt force users and offer them a place in the Order or neutralize them, if they are too dangerous. He works hard to maintain the discipline to avoid the dark side. He fears Skywalker is consumed by it, but that his facade masks a man who can be redeemed.
_______________________________________________________________________
Name: Colebin Calid
Age: 21
Species: Human
Occupation:
Loyalties:
Force Powers: limited danger sense, lifesense, and sense force
Weapons:
Armor: Blast vest
Appearance:
Personality/History/Motivation: The Cloak of the Sith was a mysterious region of the Outer rim which included the planet Roon. The region was hard to navigate, making Roon somewhat inaccessible; only two hyperspace routes were known to reach the planet. Raised on the planet Roon until the age of 14, Colebin learned his parents were actually co-conspirators in a secret Sith cult. They felt that he was ready to carry on the legacy of the Sith, and agreed to allow Colebin to begin his training. He and his parents moved to Belderone, in the Outer Rim territories, to establish a hidden Sith cult in that sector. He was trained for a few years until the arrival of the Peacekeeper's 501st Legion. They had arrived to reclaim KDY's AT-AT assembly factory, when the newly promoted Commander Daine Jir was informed by an unknown traitor within the cult, of its existence. Colebin Calid's home was destroyed and his parents were executed. Colebin fled to several planets, taking on odd jobs, until ending up working at Kuat Drive Yards. He was driven by his mother to eventually assume the Sith Lord mantle, but has had very little training in the use of his limited Sith teachings. With his mother gone, Colebin has little left of his training, save several clues to guide him eventually to artifacts hidden by his parents and other members of the cult. He is not quite sure if that is a legacy he wishes to assume.
_______________________________________________________________________
Name: (Captain) Alpha-31 "Psycho"
Personality: "Work hardest, play harder..." He's all about getting things done and earning the right for some downtime. He knows that as an Alpha, he's the best. His success among his previous outfit, the Muunilinst-10, has boosted his confidence in his skills.
Specialty: Infiltration, assassination, sabotage, all the nastier sides of the war people don't talk about.
Appearance: Jango Fett, with scar trailing down right eye, eyebrow to jawline. With his Buy'ce off he's always smoking a Dilnlexan cigar. Wears gunmetal grey ARC armor, a more advanced and versatile version of the Phase I armor, with red trim on the chest, command pauldrons, legs, and black kama. He has a periscope rangefinder attachment on the right temple of his helmet. His helmet also boasts The Jaing Eyes, an award for bravery in the line of duty, awarded after his actions serving alongside Captain Fordo and the Muunilinst-10.
Weapons: Chaingun, Twin DC-17 hand blasters, and frag and reverse-polarity pulse grenades. He also has bandoliers and pouches for extra Spec Ops equipment, including EMP grenades and extra ammunition. Has a wide assortment of throwing blades, and his trusty vibroknife.
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ_______________________________________________________________________
Character 'Sheet':
Name: Captain Morrigan Blackmoon
Age: unknown, appears to be in his mid 40's.
Gender: male
Nationality: English
Occupation: Cursed Pirate Captain
Appearance:
Weapons: 2x English Flintlock Blunderbuss w/ Grenade cups, 2x French Flintlock Dagger/Pistols, cutlass, a large collection of exotic blades and daggers.
Ship: The Harbynger, has 5 staysails making it easer to sail against the wind than running before the wind. It is armed with port and starboard guns. It carries 46 broadside 6 pound guns, 23 on each side; 18 guns are located on the main deck, 20 on the gun deck, and 8 on the upper deck: 4 on the quarter-deck and 4 in the forecastle. The gunports on the gun deck are in the shape of wailing, tormented faces, with the ports appearing at the mouths. Its full broadside contains 23 cannonballs, called shot, and weighs one hundred and 62.652 lbs. (38 kg). On the bow however, she mounts a pair of bow chasers, each in the form of a triple-barreled gun. Each separate barrel fires individually, but the trio rotates to present a fresh barrel to fire again in the style of a Gatling gun. The empty barrel can then be reloaded for its next turn. This enables The Harbynger to continually fire at the ships it is pursuing.
Brief History: Formerly a British noble, the man who came to be known as Morrigan Blackmoon, was disgraced and removed of his nobility and holdings. No longer a member of the English court, he took a new name and became a pirate. He and his crew soon grew to notoriety for their attacks against the Royal Navy's vessels. Having joined forces with other pirate captains, they all sailed for London, attempting to overthrow the rulers of England and take the nation for themselves. After some infighting among the captains, they were lost at sea and years later only four ships returned, their sails ripped and their hulls rotted. On board were the cursed, twenty pirates condemned to un-life. Their true, skeletal forms are revealed in the moonlight, and they can only be killed by a stab to the orb of darkness that resides in their chests. Having removed his heart and hidden it for safe keeping, Blackmoon seems truly undefeatable...
"Kom'rk tsad droten troch nyn ures adenn, Dha Werda Verda a'den tratu."
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