Topic: Delta Sqaud vs Master Chief

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February 1, 2008 12:30 pm #

I am pretty sure that Delta would win. MC is a hell of a fighter but he is just overpowered and out numbered.

Even if MC got close enough to kill at least 1 Delta, keep in mind that they arent "normal" clones. They are also highly trained soldiers themselves. Everyone seems to think that if MC got close enough that they wouldnt stand a chance. But you have to keep an open mind that they arent "solo" fighters but I am sure if backed into a corner one on one they would individually put up a good fight.

(sorry about the spelling mistakes)

"Trample The Weak, Hurdle The Dead"
February 1, 2008 12:41 pm #

But there is no dispute that MC would kill one on one.  The tagline for RepComm is the Squad is your Weapon.  They are much more deadly as a team.  I think they could do it if they were all together.

[i]Like I told your captain, the orphange attacked me. It was self-defense.[/i] -Richard the Warlock [url]http://archive.lfgcomic.com/lfg0002.gif[/url]
February 1, 2008 12:52 pm #

Im just saying that one on one MC would have the upper hand but you cant count out any member of Delta.

"Trample The Weak, Hurdle The Dead"
February 1, 2008 4:39 pm (Edited February 1, 2008 04:41 pm) #

He's not outgunned, he got the marines...which aren't all that good. He's less prepared because you made him wield weapons crappier than the one the Delta Squad has

Actually MC is outgunned because Delta has Four anti-armor attachments, four repeating blaster, four pistols, they each have two, of five differnt grenades, four sniper rifles, a TON of regular explosives AND one E-web cannon. (Though in the game they dont have this, Commando squads are always given one, and the parts of the cannon are split up between the four of them) Thats amounts to more than 11 slug throwers. and a couple of frags. And its not my fault if all MC ever uses is crapy weapons. However if you can think of another UNSC weapon to give him...go ahead.

Anyways. Mastercheif could throw some grenades (he has grenades right?) and even if the shrapnel doesnt do anything at all, the  the blast would. Also, why even make this topic if your going to make him outgunned? It doesnt make sense. Its like, Darth Vader vs a comatose puppy. If your not going to make it even remotely fair, then why even ask the question?

Because alot of you think he can win. The reason hes outgunned is because he always like that: Outgunned. When you compare UNSC weapons to Republic type ones (or even Covenant ones), the UNSC is ALWAYS going to be outgunned, simply because there cruddy.


But there is no dispute that MC would kill one on one.  The tagline for RepComm is the Squad is your Weapon.  They are much more deadly as a team.  I think they could do it if they were all together

Thats kinda funny becasue ive beaten most of the game with out the squad.

[i]"Sir, Finishing this Cake."[/i]
February 1, 2008 4:41 pm #

Weapons. Spartan Laser, Rocket launcher, MA5B

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
February 1, 2008 4:42 pm #

Like he could carry all that.

[i]"Sir, Finishing this Cake."[/i]
February 1, 2008 4:44 pm #

Well the armor weighs upwards of 1000 lbs, so I think that he could :P

PS the armor is powered, but thats why he can carry it all.

Just cause delta cant dont mean that MC cant think about that

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
February 1, 2008 4:45 pm #

I still think that if were being realistic, one on one MC would be able to beat them but I dont think it would be a easy fight and he just might die after due to injurys. If it were 4 on 1 no matter what MC had he would loose.

"Trample The Weak, Hurdle The Dead"
February 1, 2008 4:47 pm (Edited February 1, 2008 04:49 pm) #

ok the SPNKR has two shots per 'cartridge' that could kill two of them. So then the Spartan Laser has like six charges, and I'm sure that could deal with two of them as well.

SO he has the capability or potential. He might take two of them, or even three if hes lucky. Which he is by the way. But one of them would surely die.

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
February 1, 2008 4:49 pm #
Adeptus_Astartes wrote:

ok the SPNKR has two shots per 'cartridge' that could kill two of them. So then the Spartan Laser has like six charges, and I'm sure that could deal with two of them as well.

This is a good point. But....Delta's sniper is not a bad shot. All this would come into play only if MC could get the shots off without being dropped by a sniper or pounded into dust by artillery.

"Trample The Weak, Hurdle The Dead"
February 1, 2008 4:53 pm (Edited February 1, 2008 04:54 pm) #
Adeptus_Astartes wrote:

Well the armor weighs upwards of 1000 lbs, so I think that he could :P

PS the armor is powered, but thats why he can carry it all.

Just cause delta cant dont mean that MC cant think about that

Dude..give me a break. There is NO way he could operate with all those weapons on him, or in his hands. Its not possible for him. Not to mention he would be carrying all those other weapons he has.

[i]"Sir, Finishing this Cake."[/i]
February 1, 2008 4:57 pm #
Mandal_ShadowWarrior wrote:
Adeptus_Astartes wrote:

Well the armor weighs upwards of 1000 lbs, so I think that he could :P

PS the armor is powered, but thats why he can carry it all.

Just cause delta cant dont mean that MC cant think about that

Dude..give me a break. There is NO way he could operate with all those weapons on him, or in his hands. Its not possible for him. Not to mention he would be carrying all those other weapons he has.

Never said they would be on his hands

SPNKR/Spartan laser on his back, one on each side, MA5B on his leg. He would even have room for a SMG or pistol

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
February 1, 2008 4:59 pm #

I said "OR hands" And he has to carry the other weapons I already gave him. The ammo for all of it, and the frags.

[i]"Sir, Finishing this Cake."[/i]
February 1, 2008 5:02 pm #

MA5B is the assault rifle, Frags go on belt

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
February 1, 2008 5:16 pm #

You still havent mentioned where the shotgun goes. And alos, you never said where the rocket launcher would would fit, not to mention all that ammo all those weapons would need.

[i]"Sir, Finishing this Cake."[/i]
February 1, 2008 5:29 pm #

What about delta? Where do all their weapons go? Ammo? Grenades?

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
February 1, 2008 5:43 pm (Edited February 1, 2008 05:46 pm) #

DC-17: In holster or attached weapon webing
All DC attachments: either on there waist or there backback
Grenades: on belt or backpack
E-web cannon: All the parts of the cannon are split up between the sqaud, and are in, or attached to there backbacks
Pistol: In holster
Explosives: In backback

You still have not told me where the Rocket launcher and the shotgun would go.

[i]"Sir, Finishing this Cake."[/i]
February 1, 2008 5:45 pm #

SPNKR on the back, Spartan Laser, on the back. Grenades, on belt, MA5B on leg Shotgun on other leg, or across chest if he could rig it or in his hands.

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
February 1, 2008 5:49 pm #

And ammo?

[i]"Sir, Finishing this Cake."[/i]
February 1, 2008 5:53 pm #

He wouldent have room for extra ammo for the SPNKR, but a marine could be carying extra tubes. Spartan Laser, they dont have extra batteries.MA5B and shotgun would be on pouches on his belt, in easy reach.

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
March 12, 2008 6:11 am #

See, so MC has enough space to put all his weapons, AND he diffinitely has the strength too. His powered MJOLNIR armor gives him the strength to flip a scorpian TANK right back up even when it's up-side-down, how CAN'T he carry those weapons? Even if MC loses against the Delta Squad, I don't think he will lose by a lot.

*Place left thumb on the right side of my neck and perform a throat-slitting motion* You're gonna die in seven days!
March 12, 2008 3:28 pm #

in CQB, of course the Chief will win 1V1, because he's a 7 foot tall supersoldier, with denser bones, stronger muscles, faster reaction time, and a powered suit with shields. But if commando's armor, w/o shields, is better than Chiefs without shields. And in the RC game, they do have them. They strap stuff to their legs. Mark IV Katarn armor can stop a Verpine Shatter Gun projectile cold, and that's more powerful than an MA5B/C, and maybe even a sniper. Fi jumped on a grenade and was fine. And in all the time it would take Chief to fire even one SPUNKr, Sev would take him down. Or Scorch would fire an anti-armor. Bye-bye Chief. Even 1v1, if they kept their distance, a Commando would, like as not, win. They've got all his training, and are barely enhanced biologically. But their armor is better, protection-wise. The Chief wouldn't stand a chance, and I like Halo as much as the next guy.

[url=http://www.youtube.com/watch?v=Yff3jH8NECs]"Touch my Awesome Button."[/url]
--Captain Dynamic--
March 12, 2008 3:40 pm #
Werda Verd wrote:

in CQB, of course the Chief will win 1V1, because he's a 7 foot tall supersoldier, with denser bones, stronger muscles, faster reaction time, and a powered suit with shields. But if commando's armor, w/o shields, is better than Chiefs without shields. And in the RC game, they do have them. They strap stuff to their legs. Mark IV Katarn armor can stop a Verpine Shatter Gun projectile cold, and that's more powerful than an MA5B/C, and maybe even a sniper. Fi jumped on a grenade and was fine. And in all the time it would take Chief to fire even one SPUNKr, Sev would take him down. Or Scorch would fire an anti-armor. Bye-bye Chief. Even 1v1, if they kept their distance, a Commando would, like as not, win. They've got all his training, and are barely enhanced biologically. But their armor is better, protection-wise. The Chief wouldn't stand a chance, and I like Halo as much as the next guy.

Dude...Perfect argument, really. :D

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
March 12, 2008 3:46 pm #

Thank you. *bows* :) lol.

wait, who do you think will win?

[url=http://www.youtube.com/watch?v=Yff3jH8NECs]"Touch my Awesome Button."[/url]
--Captain Dynamic--
March 12, 2008 4:04 pm #

My views are almost the same as yours, do a bit of back reading.

But for now. MC would lose at long range possibly taking one of delta with him. Close range, delta dies.

P.S. is SPNKr

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
March 12, 2008 4:36 pm #

I did! you're mostly on the chiefs side, I'm on Deltas. and thanks, about SPNKr.

And even close range, the numbers might still be enough. but not 1v1, and maybe not even as a group.

[url=http://www.youtube.com/watch?v=Yff3jH8NECs]"Touch my Awesome Button."[/url]
--Captain Dynamic--
March 31, 2008 4:01 pm (Edited March 31, 2008 04:06 pm) #

If you give Chief every possible weapon and grenade (like it sounds like you are giving Delta) He would have (as lord revan said) two frags, two plasmas, two firebombs, and two spike grenades. He would have a spartan laser, and an energy sword (loaned from arbiter lol). Also, he would have an equipment, lets say a bubble shield.

The last of the UNSC SPARTAN IIs, known as Master Chief, or John, SPARTAN 117, comes in using active camo. Delta Squad, the elite of the Republic Commandos, one of only 12 squads left intact after Geonosis, spot him with infrared. Sev snipes Chief and it destroys his camouflage, and drains his shields. Chief hides, waiting for his shields to recharge behind a rock. Delta notices the power armor, and throws out an ECD. Chief now has no overshields, but still retains the added strength and speed of his suit, as it is powered by a small nuclear reactor (true). Chief, remembering where he was sniped from, lasers Sev , completely draining all shields and penetrating his armor. Scorch tosses a flash bang, but chiefs visor polarizes and his vacuum sealed suit filters out the harmful audio. Chief runs at blinding speeds (faster than any clone) to the next rock. Before Boss calls "run" Chief tosses a fragmentation grenade. It has little effect on the Katarn II armor, but the smoke and explosion are disorienting. Before Delta's shields recharge, Chief tosses in an incendiary grenade, draining the rest of Delta's shields and causing massive fire damage. Delta shakes it off, reforms tactically, and starts firing at Chief's position. Although behind cover, he is bulky and takes some minimal fire. Chief tries to stick one of the members with a spike grenade, but it goes in the middle. The explosion hails out red hot metal spikes. Delta is injured, but Fixer recieved the brunt of the explosion, made evident by the four six-inch long still glowing spikes protruding from his gut. He is incapacitated. While Boss tries to revive him, Scorch gives covering fire. Chief sees an opportunity, and charges up his laser. Scorch remembers how it killed Sev, hears the sound and sees the tell-tale beam, and charges Chief with all hes got. He runs, firing Deece at full auto. Chief, taking fire, stops charging the laser and throws out a bubble shield. Scorch's rounds dissipate or ricochet upon impacting the shield. He is close to the shield, and starts to run away, but not before Chief emerges from the shield. Chief, having switched weapons in the shield, lunges at Scorch with the energy sword. Scorch falls down, dead, but Chief does not stop. Boss has been firing, but intermittently because he was behind cover. He now throws a sonic detonator at chief, but barely misses. Chief rolls out of the way, but is shaken by the explosion. Chief then sprints for Boss, who is now only ten feet away. Boss pulls out his vibroblade, slicing Chief in the gut, but the Spartan is not fazed. Master Chief connects a solid metal fist at several thousand pounds per square inch of pressure with Boss's helmet. It does not break, but the sheer force of impact hemorrhages his brain, causing instant death. Fixer, barely alive, groans and raises his DC-15s pistol to the height of Master Chief's head. Chief, hearing him, whirls around, but not fast enough to avoid it altogether. The round hits him full on in the chest, followed by more. Reeling from the blows, and bleeding inside, Chief falls to his knees. Fixer, completely exhausted, lets his arm go limp, because he simply has no strength left. The last thing he sees is a bright blue glow enveloping his visor, as if it were attached. Then, oblivion surrounded him.
A Pelican then comes to extract Chief, and a LAAT gunship is called off on account of critical mission failure. But the policy of the Marines, "leave no man behind" is followed to the letter. Sgt.Johnson lands and picks up a critically injured, yet still breathing Master Chief.

Sorry for Delta fans, even though I am one, Chief wins. Barely. If anyone is to post on this subject accurately, it would be me. I have beaten all three Halo games, read all 5 Halo books, and beaten Republic Commando, and read all three Republic Commando books. It was tough for me to kill off Delta. Maybe, another time, they will have a rematch.

-Merciless Mandalore, a.k.a. krakenkiller.

"Some soldiers say that to reach maximum combat efficiency, they need to be in the zone. Sir; I live in the zone." - RC 1207 'Sev' to RC 1138 'Boss'
March 31, 2008 4:43 pm #

Delta wouldn't necessarily be close enough together to be all injured by the firebomb, or the spike. And dodging the spike isn't that hard. And the sword is just gay. Delta has no equivilant. and when did MC laser Sev? you never said it, just aluded to it

[url=http://www.youtube.com/watch?v=Yff3jH8NECs]"Touch my Awesome Button."[/url]
--Captain Dynamic--
March 31, 2008 5:13 pm #

I have to disagree on the lasering of Sev.  He's not stupid enough to be sighted by a red dot for about 5 seconds.  Even if Chief charged from under cover then lasered, he'd have a hard time finding the target and Sev would have had quite a few shots off.

[i]Like I told your captain, the orphange attacked me. It was self-defense.[/i] -Richard the Warlock [url]http://archive.lfgcomic.com/lfg0002.gif[/url]
March 31, 2008 6:17 pm #

Yeah, I guess you are right about that. I suppose it wasn't entirely fair. I'm just a big Chief fan. It would still be a close fight.

"Some soldiers say that to reach maximum combat efficiency, they need to be in the zone. Sir; I live in the zone." - RC 1207 'Sev' to RC 1138 'Boss'
March 31, 2008 6:45 pm #

I like him too, but the combined fire of Delta Squad, on an unshielded Chief, would kill him in seconds. Plasma cuts through it in seconds.

And as for qualifications, I've read/played all RC, and all Halo but Contact Harvest, which doesn't have Chief.  and depends on what you consider canon. In the RC novels they have no shields. But later, they get far more advanced armor, which can stop Verpines, which are more powerful than an Assault Rifle. And now I see when Sev gets lasered.

[url=http://www.youtube.com/watch?v=Yff3jH8NECs]"Touch my Awesome Button."[/url]
--Captain Dynamic--
March 31, 2008 10:41 pm #

True. But it is tough melding universes. And as far as canon, I usually go with what came 1st, i.e. movie or book. In both cases the game was first, but RC builds on SW, and with games its difficult to tell, say MC can take this amount of fire on easy, but on legendary, almost anything kills him. So, I would go with the books, which can be different than the games. It's essentially subject to opinion.

"Some soldiers say that to reach maximum combat efficiency, they need to be in the zone. Sir; I live in the zone." - RC 1207 'Sev' to RC 1138 'Boss'
April 1, 2008 7:51 am #
Merciless Mandalore wrote:

If you give Chief every possible weapon and grenade (like it sounds like you are giving Delta) He would have (as lord revan said) two frags, two plasmas, two firebombs, and two spike grenades. He would have a spartan laser, and an energy sword (loaned from arbiter lol). Also, he would have an equipment, lets say a bubble shield.

The last of the UNSC SPARTAN IIs, known as Master Chief, or John, SPARTAN 117, comes in using active camo. Delta Squad, the elite of the Republic Commandos, one of only 12 squads left intact after Geonosis, spot him with infrared. Sev snipes Chief and it destroys his camouflage, and drains his shields. Chief hides, waiting for his shields to recharge behind a rock. Delta notices the power armor, and throws out an ECD. Chief now has no overshields, but still retains the added strength and speed of his suit, as it is powered by a small nuclear reactor (true). Chief, remembering where he was sniped from, lasers Sev , completely draining all shields and penetrating his armor. Scorch tosses a flash bang, but chiefs visor polarizes and his vacuum sealed suit filters out the harmful audio. Chief runs at blinding speeds (faster than any clone) to the next rock. Before Boss calls "run" Chief tosses a fragmentation grenade. It has little effect on the Katarn II armor, but the smoke and explosion are disorienting. Before Delta's shields recharge, Chief tosses in an incendiary grenade, draining the rest of Delta's shields and causing massive fire damage. Delta shakes it off, reforms tactically, and starts firing at Chief's position. Although behind cover, he is bulky and takes some minimal fire. Chief tries to stick one of the members with a spike grenade, but it goes in the middle. The explosion hails out red hot metal spikes. Delta is injured, but Fixer recieved the brunt of the explosion, made evident by the four six-inch long still glowing spikes protruding from his gut. He is incapacitated. While Boss tries to revive him, Scorch gives covering fire. Chief sees an opportunity, and charges up his laser. Scorch remembers how it killed Sev, hears the sound and sees the tell-tale beam, and charges Chief with all hes got. He runs, firing Deece at full auto. Chief, taking fire, stops charging the laser and throws out a bubble shield. Scorch's rounds dissipate or ricochet upon impacting the shield. He is close to the shield, and starts to run away, but not before Chief emerges from the shield. Chief, having switched weapons in the shield, lunges at Scorch with the energy sword. Scorch falls down, dead, but Chief does not stop. Boss has been firing, but intermittently because he was behind cover. He now throws a sonic detonator at chief, but barely misses. Chief rolls out of the way, but is shaken by the explosion. Chief then sprints for Boss, who is now only ten feet away. Boss pulls out his vibroblade, slicing Chief in the gut, but the Spartan is not fazed. Master Chief connects a solid metal fist at several thousand pounds per square inch of pressure with Boss's helmet. It does not break, but the sheer force of impact hemorrhages his brain, causing instant death. Fixer, barely alive, groans and raises his DC-15s pistol to the height of Master Chief's head. Chief, hearing him, whirls around, but not fast enough to avoid it altogether. The round hits him full on in the chest, followed by more. Reeling from the blows, and bleeding inside, Chief falls to his knees. Fixer, completely exhausted, lets his arm go limp, because he simply has no strength left. The last thing he sees is a bright blue glow enveloping his visor, as if it were attached. Then, oblivion surrounded him.
A Pelican then comes to extract Chief, and a LAAT gunship is called off on account of critical mission failure. But the policy of the Marines, "leave no man behind" is followed to the letter. Sgt.Johnson lands and picks up a critically injured, yet still breathing Master Chief.

Sorry for Delta fans, even though I am one, Chief wins. Barely. If anyone is to post on this subject accurately, it would be me. I have beaten all three Halo games, read all 5 Halo books, and beaten Republic Commando, and read all three Republic Commando books. It was tough for me to kill off Delta. Maybe, another time, they will have a rematch.

-Merciless Mandalore, a.k.a. krakenkiller.

*Sigh* ok first the reason he doesnt have spike/plasma grenades or the sword or the bubble shield is because their not standered issue, all of deltas stuff is, though I will give him the flame grenade/laser gun because its posible the UNSC would give him that, second delta is immune to all projectiles enless hit in one of the very few showing black suit areas. Third, delta is immune to flame enless it burns up all there oxygen wich would take at least five minutes, becasue of reserve suppiles. fourth, if sev had sniped cheif it would of been in the head which would kill him, becasue hes that good. Fifth, MC doesnt HAVE active camo, not ONCE is it given to him by the UNSC, (not sure about the books so may be wrong, but even if he did im sure it would be a special occasion). Sixth, instead of pulling a pistol id have been a explosive big enough to kill them both. Seventh, wouldent a laser just reflect off of deltas shiny armor? eightth, when they started losing so badly, why didnt delta call air support from the gunship? As soon as you awnser these questions and anymore that i may have forgoten, THEN ill belive your story.

(as qaulifcations, ive played and beaten all the halo games and read a little bit of the books and a few comics. Ive also beaten the repcom game and read all the books)

[i]"Sir, Finishing this Cake."[/i]
April 1, 2008 12:52 pm #

for the laser, no. Lasers do do damage, and one that big (think main laser canon on a tank, or even one on a starfighter) would take out even Katarn armor. Nothing would be left of his upper body. no, UNSC never gave him Active camo.

[url=http://www.youtube.com/watch?v=Yff3jH8NECs]"Touch my Awesome Button."[/url]
--Captain Dynamic--
April 6, 2008 7:06 pm #

So lasers dont bounce off shiny objects?

[i]"Sir, Finishing this Cake."[/i]
April 7, 2008 2:59 pm #
Mandal_ShadowWarrior wrote:

So lasers dont bounce off shiny objects?

real LASERs do (Light Amplification by Stimulated Emission of Radiation) but not the starwars type.

[i]The man in black fled across the desert, and the gunslinger followed[/i]
[url=http://lfgcomic.com/page/1]Interrogations are hard...[/url]
April 8, 2008 9:39 pm (Edited April 8, 2008 09:40 pm) #

Ok. The Spartan Laser from Halo, the UNSC SPARTAN II standard issue long range vehicle destroyer for the year 2552 can punch a hole straight through 5 vehicles in one shot. I tested it. Ok, maybe he wouldn't have active camo, but as far as air support, Chief could call that in too. Pelicans, Hornets, Longsword bombing runs, and orbital strikes. And, depending on when this takes place, Chief would also have the Elites on his side, with technology equal to that of Star Wars. (hyperspace, plasma, etc.) So, like I said it's a tough call, and is pretty much open to opinion. And as far as not having alien technology, Chief always has alien tech with him. He's always out on the field, with no leave, so he always has to requisition things.

"Some soldiers say that to reach maximum combat efficiency, they need to be in the zone. Sir; I live in the zone." - RC 1207 'Sev' to RC 1138 'Boss'
April 9, 2008 11:14 am #

You cant use Halo 3 to test how much damage somthin can do.
For example, you can shoot a marine in the face with a plasma pistol...and he wont die. Does this mean marines are immune to plasma? Of course not! Its just a game, and not everything is as realistic as it should be.

[i]"Sir, Finishing this Cake."[/i]

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